| pandemonium niqué et recuperer | |
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seiji
Nombre de messages : 954 Date d'inscription : 16/10/2006
| Sujet: pandemonium niqué et recuperer Lun 23 Juin - 12:10 | |
| - Kudosai a écrit:
we popped from the ??? right outside whitegate.
Goblin called ATNM Test popped.
We one-shotted it.
Lost the key.
gg. edit => - Citation :
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Jun. 23, 2008 12:11 [GMT] From: FINAL FANTASY XI FINAL FANTASY XI Update (Jun. 23)
At the following time, we performed a version update of FINAL FANTASY XI.
[Time & Date] Jun. 23, 2008 at about 12:00 (GMT)
[Affected Services] FINAL FANTASY XI
[Important Update Details] - Addressed an issue where unintended "???" was being present in Wajaom Woodlands.
Dernière édition par seiji le Jeu 26 Juin - 16:36, édité 1 fois | |
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Arch
Nombre de messages : 1363 Age : 44 Localisation : Girondins de Bordeaux Date d'inscription : 30/03/2008
| Sujet: Re: pandemonium niqué et recuperer Lun 23 Juin - 22:09 | |
| Ils ce sont bien fait avoir. En plus c'est des copiteurs ! | |
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Invité Invité
| Sujet: Re: pandemonium niqué et recuperer Mar 24 Juin - 20:40 | |
| il es + bo que toi c'est un elvaan |
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Arch
Nombre de messages : 1363 Age : 44 Localisation : Girondins de Bordeaux Date d'inscription : 30/03/2008
| Sujet: Re: pandemonium niqué et recuperer Mar 24 Juin - 22:04 | |
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seiji
Nombre de messages : 954 Date d'inscription : 16/10/2006
| Sujet: Re: pandemonium niqué et recuperer Jeu 26 Juin - 16:36 | |
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Gulkakun
Nombre de messages : 1030 Date d'inscription : 15/10/2006
| Sujet: Re: pandemonium niqué et recuperer Jeu 26 Juin - 16:41 | |
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Arch
Nombre de messages : 1363 Age : 44 Localisation : Girondins de Bordeaux Date d'inscription : 30/03/2008
| Sujet: Re: pandemonium niqué et recuperer Jeu 26 Juin - 16:56 | |
| Senior GM en personne, classe. ^^
La faute venant d'un bug, heureusement qu'ils ont récup l'item. | |
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seiji
Nombre de messages : 954 Date d'inscription : 16/10/2006
| Sujet: Re: pandemonium niqué et recuperer Ven 27 Juin - 21:57 | |
| - Citation :
- Ok, here's all the info I gathered throughout the fight:
*Spawns as a Dvegyr. Immediately uses Hellsnap(AoE stun) and changes to chariot with 8 gear helpers. *Gears link with PW, but PW does not link with Gears. *When you run out of the room, the gears deaggro. *The gears can still hit you with a TP move even if you're out of the room though. *TP moves hit EVERYONE. Not just alliance with hate. *Gears use Artificial Gravity and Rail Cannon only. No restoral was used at all. *They have about 25k HP each. *Gears are immune to gravity, bind, and sleep. Paralyze and slow work. *All mobs run at normal movement speed. *When you run out of the room with hate on PW, he will tele back to his spawn point and draw you in. *Gears share hate with PW somewhat. The one we were killing would often run off and hit the person kiting PW. *Gear aggro sometimes, and sometimes don't. Not really sure what caused them to aggro. *PW SEEMS immune to slow, elegy, and paralyze. However, I was level 74 and lost a lot of merits, and only tried like 3-4 tries of each spell. ES might work. *Shadowbind works. *Gains access to Discoid at 50% which is 10k needles move(not sure of exact number, could be wrong). *Discharge and Intertia Stream do slightly more damage (100~) than what the chariots in salvage do.
Probably missing other stuff, I'll post later if I can remember more.
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seiji
Nombre de messages : 954 Date d'inscription : 16/10/2006
| Sujet: Re: pandemonium niqué et recuperer Jeu 14 Aoû - 11:28 | |
| nouvelle tentative: Armored Chariot Long-Bow Chariot Battleclad Chariot Long-Armed Chariot Troll Destroyers Mamool Ja Hussar Acroliths Galka General ( +25% Movement speed ) Elvaan General Mithra General Hume BLM Hume RNG Gurfurlur the Menacing Medusa Gulool Ja Ja Vampyr + Bats Hydra + Dahak Khimaira + Puks Cerberus + Bombs Dvergr + Mini-Dvergrs - Citation :
- The 3 ToA HNMs alone are fucking ridiculous. Khim has access to Fullimation from the get go, runs at faster movement speed than normal, spams TP often, and resist stun more often. Hydra has all 3 heads and never loses them, giving him an incredible regen for the entire fight with really high defense. He also hits harder, can't be stunned, and has access to nerve gas from the start... And spams it. Cerberus has access to GoH from the start and while being the easiest of the three, is still a pain in the ass.
- Citation :
- We really thought we had something when the "final" form popped because the chairs had transformed and warden was damagable.
Here's a shot of the TP move the "final" form PW lamps uses:
We were willing to stay up to push through the final form but then at 75% it did an astral flow type move where lamps were summoned, then we thought they were gone because we saw some disappear but only some disappeared. The rest started casting -gas etc on us.
It would have been one thing if he didn't regen back up to 100 but it did. We don't know of any mob that uses a TP attack at 75% that doesn't also use that or a worse TP attack at 50% and 25% (or the like). We calculated that it would take us likely another 4-5 hours to kill it like that based on the assumption that it would not use the same move at 75% (because if it does it's just a stalemate).
Like I said before, we had people who were sick - literally sick at this point. Others had fallen asleep on their floors and desks and it was just past the point of being ridiculous. We all feel like shit today too. This is completely beyond the limits of reason.
18h de fight give up | |
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Tarufr
Nombre de messages : 418 Age : 37 Localisation : Chambon sur Lignon (43) Date d'inscription : 14/10/2006
| Sujet: Re: pandemonium niqué et recuperer Jeu 14 Aoû - 11:59 | |
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Arch
Nombre de messages : 1363 Age : 44 Localisation : Girondins de Bordeaux Date d'inscription : 30/03/2008
| Sujet: Re: pandemonium niqué et recuperer Jeu 14 Aoû - 19:24 | |
| un nouveau AV impossible a battre classe | |
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seiji
Nombre de messages : 954 Date d'inscription : 16/10/2006
| Sujet: Re: pandemonium niqué et recuperer Ven 15 Aoû - 14:10 | |
| - Arch a écrit:
- un nouveau AV impossible a battre
classe nan c pas comme AV, il est buttable, mais fo super longtemps. Apathy essayer ac une armée de BLM qui CFH nuke les lamps ca marché jusqua ce que PW a ete CFH et qd il est repasse normal il a mijin=>warp et la forme suivante a pas pop. | |
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| Sujet: Re: pandemonium niqué et recuperer | |
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| pandemonium niqué et recuperer | |
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